Letterink Roadmap

Learn more about what we are conjuring for you. The roadmap consists of several stages. Those on the left are closer to reality, on the contrary, those on the right are more illusionary. The roadmap is continuously updated.

Released in beta

• Three-level nib controls

Allows you to set up nib globally for a whole font, locally for a single glyph layer as well as for a particular node. You are fully equipped to work with skeleton effectively.

Learn how to use the nib controls.

• Numerical nib controllers

Allows you to insert an accurate value for angle and width of a nib at any stage. Perfect to control a nib precisely and keeping order across presets.

• Wireframe nib preview

Allows you to preview all skeletons and nibs in wireframe mode. The preview is handy when you need to see results without expanding to outlines. Wireframe outline is visible only with a skeleton.

• Skeleton manipulation

Allows you to move with nodes in skeleton mode directly in the Letterink tool so you can quickly see test changes to the outlines.

• Stroke preview

We know that seeing how letters look like realistically is more useful than guessing with wireframed strokes.

Now you can display stroke preview while drawing the letters.

Learn more about stroke preview.

Planned for development

• Expand to outlines globally

Why bother expanding outlines one by one? We have learned from the workflow of beta users that expanding outlines is not necessary straightaway while keeping skeleton as long as possible during the design process is more suitable. Once you are done and ready to expand, Letterink lets you expand strokes of all glyphs at once to a new document or using custom parameters. So you do not lose the data of skeletons.

Note: You need to expand outlines only if you want to fine tune them manually. As long as you are happy with the outlines as they are computed, there is no need to expand them manually.

• Master nib preset

Global nib preset is helpful enough unless you are going to use a separate skeleton for each master. Then, you'll probably deserve to set up a nib for each master skeleton separately.

• Multi-node selection

In order to work with node nibs faster, we have to avoid forcing you to select and manipulate with nibs one by one. By selecting multiple nodes while holding shift or with cursor selection area, you'll be able to edit nib for the selected nodes at once.

Note: You can select and move multiple nodes in standard Glyphs tools in the mean time.

• Nib preset classes

While creating a complex font, your nib presets start growing and often you'll need to keep on some parts same nib and eventually manipulate with nodes at once across all glyphs. Being able to save a nib preset into a stylesheet insanely boosts your speed of work.

In research stage

• Geometrical shapes as nibs

Having simple abscissa as a nib is useful in eighty percent of known use cases. However, having an ability to use geometrical shapes like rectangles, triangles, ellipses and other  is where we want to be in future.

• Outlines in unusual cases

The current algorithm is ready to work on most common skeletons. There are few less usual cases which might not produce the best outlines possible. We are going to improve the outlines in these cases.

Your ideas

For any further ideas or question send us
a message to ahoy@letterinkapp.com. We are looking forward what you'll bring.
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